Sailing is currently one of the most important skills in Idleon, as the artifacts give insane bonuses to all aspects of the game.
However, finding those artifacts can be extremely slow and confusing, so we will attempt to give you all the information you need to get those ancient artifacts as fast as possible.
This guide will also go over the various different captains, how to unlock new artifacts and islands as well as the artifact priorities to know what you should focus on first.
Sailing Islands Explained
There are a total of 15 different islands in Legends of Idleon and each of them drop different treasures and artifacts.
In order to unlock a new island, you must travel to it multiple times until the required Cloud Discovery amount is reached. It is also good to note that discovering islands doesn’t give experience to a captain.
It is recommended to unlock the Islands in order as their distance and cloud unlocking requirements rise exponentially.
You can see the island numbers (thus also the recommended unlock order) from the map below.
Next you should check out the table below to see what materials you will get by sailing to each island and which artifacts can be unlocked from each island.
Note: The artifacts are explained in more depth later in the guide.
# | Island Name | Normal Loot | Rare Loot | Distance | Cloud Amount | Artifacts |
---|---|---|---|---|---|---|
1 | Safari Island | 25 | 10 | |||
2 | Beachy Coast | 100 | 200 | |||
3 | Isolated Woods | 250 | 800 | |||
4 | Rocky Peaks | 1K | 6K | |||
5 | Stormy North | 3K | 30K | |||
6 | Snowy South | 10K | 120K | |||
7 | Toxic Bay Inc | 25K | 400K | |||
8 | Candied Island | 100K | 2M | |||
9 | Fungi Meadows | 300K | 8M | |||
10 | Cloudy Quay | 1M | 30M | |||
11 | Dungeon Cove | 2M | 60M | |||
12 | Crystal Enclave | 5M | 120M | |||
13 | Petulent Garage | 15M | 400M | |||
14 | Isle of Note | 40M | 1.2B | |||
15 | The Edge | 100M | 2B |
As you can see, each island has normal and rare loot, which you can unlock from chests received form those islands.
When you click on an unlocked island, it will show you a minimum travel time. This is a time it takes for a one-way trip and no matter how fast your ship is, it can’t go faster than the shown time.
Sailing Captains and Ships Explained
There are currently 6 different captain types and 6 different boat types in Legends of Idleon.
You can also buy a total of 20 separate ships and captains to be used at the same time using gold bars gained from chests.
Aside from the basic ship you start with, they can be upgraded with gold bars and island treasures gained from chests and once you reach a high enough total level of a ship, it upgrades its looks.
Boat Level: | 1 | 25 | 50 | 100 | 200 | 300 |
Image: |
Reaching the new tiers wont give any new upgrades, but it does make it easier to see your high level boats on the map.
Captains on the other hand have some more depth to them, as you can get better base stats on new captains as well as level up existing ones.
First of all, you must have an empty boat in order to use a new captain, but once you do, you can purchase captains from the very right of the docks.
You will start with the leftmost pedestal, so you can only choose a single captain per day, but you will unlock the other 3 choices at sailing level 12, 25 and 35.
A captain can be one of the following 6 types, ranked from worst to best:
Tier: | 0 | 1 | 2 | 3 | 4 | 5 |
Image: |
Each captain type can have one or two different bonus effects and a higher tier captain can have a higher maximum base stat.
The different effects and their minimum and maximum values per captain Tier are shown below. (We didn’t add tier 0 to the list as they should be replaced as soon as possible!)
Icon | Effect | Max % For Tier 1 | Max % For Tier 2 | Max % For Tier 3 | Max % For Tier 4 | Max % For Tier 5 |
---|---|---|---|---|---|---|
Boat Speed (Min. 1%) | 11% | 18% | 26% | 33% | 40% | |
Loot Value (Min. 4%) | 19% | 31% | 43% | 55% | 67% | |
Cloud Discover Rate (Min. 4%) | 19% | 31% | 43% | 55% | 67% | |
Artifact Find Chance (Min. 1%) | 9% | 15% | 21% | 27% | 33% | |
Rare Chest Chance (Min. 1%) | 7% | 12% | 17% | 22% | 27% |
To explain this concept further, the minimum % is the same for all 6 captain tiers, but each captain in the recruitment gets a random roll for two of the above stats.
So let’s say you have a tier 3 captain available for purchase, he can have two of any of the above effects (some have only one stat if you’re unlucky), and those stats will be between the Min % and that tiers Max %.
So for example if you have a Tier 3 captain, he can only have a Boat Speed stat between 1% or 26% to start off with.
The stats will then increase higher than the numbers seen in the table as your captains gain levels, but levels become very slow to gain around level 13, so having higher base stats will make your captain have higher stats when he is a higher level.
This means you should always check if you have captains for sale that have nearly maxed stats.
Remember!
Keep this table handy when checking your captain recruitment, to find the best ones!
Sailing Artifacts and Priorities
Artifacts are the most important thing in Sailing and in World 5 altogether. They give massive bonuses which are often double by their Ancient counterpart.
Artifacts can only be unlocked by opening Chests and the higher the chest quality is, the more likely it is to give you an artifact.
Once you have the base version of an artifact, you can get an Ancient version of it, but they have an even lower chance to drop from a chest.
You can check the table below what each artifact does and which island you can unlock them from.
The table also shows an estimate priority, meaning which artifact is the most important to unlock in terms of difficulty and usefulness.
Icon | Name | Island | Main Bonus | Ancient Bonus | Priority |
---|---|---|---|---|---|
Moai Head | #1 | Get bonuses from all shrines on any map | Shrines level up +100% faster | ||
Maneki Kat | #1 | +2% money from all monsters per level of highest level character | Main bonus is doubled | ||
Ruble Cuble | #1 | +1% Total Damage per 10 items found after 500 | Main bonus is doubled | ||
Fauxory Tusk | #1 | +1% Artifact Find Chance per sailing level | Main bonus is doubled | ||
Gold Relic | #2 | All printer samples grow by 1% per day for 40 days. Resets on new samples. | Samples grow by 1.5% for 60 days instead | ||
Genie Lamp | #2 | +2% Loot Value from chests per sailing level | Main bonus is doubled | ||
Silver Ankh | #2 | Unlocks Sailing Crate in Post Office | +25% chance for +1 box when completing orders in Post Office | ||
Emerald Relic | #3 | Ability to trade loot for gold bars | Get 1.3x more gold bars from trades | ||
Fun Hippoete | #3 | +6% Total Damage per power of 10 Construction Build Rate | Main bonus is doubled | ||
Arrow- head | #4 | Set minimum rarity for delivered sailing chests | 1.25x higher chance for better chests | ||
10 AD Tablet | #4 | +4% Sailing Speed per 10 items found after 500 | Main bonus is doubled | ||
Ashen Urn | #4 | +1% Divinity points per class level of your highest level character (up to level 200) | Main bonus can go up to level 400 instead | ||
Amberite | #5 | Lab bonus 'No Bubble Left Behind' affects 1 extra bubble | Main bonus is doubled | ||
Triagulon | #5 | +15% Cooking Speed per power of 10 Turkeys owned | Main bonus is doubled | ||
Billcye Tri | #5 | Unlocks Divinity Crate in Post Office | +25% chance for +1 box when completing orders in Post Office | ||
Frost Relic | #6 | +30% Skill Efficiency in World 1, 2 & 3 skills | Main bonus is doubled | ||
Chilled Yarn | #6 | Alchemy Sigils give 2x higher bonuses | Main bonus is doubled | ||
Causti- column | #7 | +10 Max Level for all cooking meals | Main bonus is doubled | ||
Jade Rock | #7 | +3% Divinity points per 10 items found after 500 | Main bonus is doubled | ||
Dream- catcher | #8 | Sailing loot pile can hold 2 more chests | Main bonus is doubled | ||
Gummy Orb | #8 | +15% Gaming bits per 10 items found after 500 | Main bonus is doubled | ||
Fury Relic | #9 | +25 max level for Library Talent Books | Main bonus is doubled | ||
Cloud Urn | #10 | Unlocks Gaming Crate in Post Office | +25% chance for +1 box when completing orders in Post Office | ||
Weather- book | #10 | +10% Gaming bits per gaming level | Main bonus is doubled | ||
Giants Eye | #11 | +25% Shiny Pet breed chance per day. Resets on successful hatch. | Main bonus is doubled | ||
Crystal Steak | #12 | +2% Total Damage per 100 class main stat (STR, AGI, WIS or LUK) | Main bonus is doubled | ||
Trilobite Rock | #13 | +25% Multikill per damage tier | Main bonus is doubled | ||
Opera Mask | #14 | +1% Total Damage per power of 10 Gold Bars owned in Sailing | Main bonus is doubled | ||
Socrates | #14 | +10% All Stats (STR, AGI WIS and LUK) | Main bonus is doubled | ||
The True Lantern | #15 | +15% Total Damage per power of 10 Particles in Atom Collider | Main bonus is doubled |
To explain the lower priorities that might be surprising, it’s all relative and depends on which point you are in the game. Most artifacts are extremely powerful which is why most of them have a high priority.
Most notably Ruble Cuble gives a lot less total damage % than other damage boosting artifacts.
Also Causticolumn gives more max levels to cooking, but you will only reach those levels at extreme late game, so it is definitely not a high priority.
Cloud Urn is also ranked fairly low as it unlocks the Gaming Post Office box, which is not a very important box in comparison to most others, so you will only need it if you have tons of points left over.
Finally the Giants Eye artifact is completely useless at the time of writing this guide, as Shiny Pets give no bonuses yet. This will probably become very useful later on if Shiny Pets are updated to give significant boosts, similar to Artifacts.
Ways to boost Sailing Speed and Gains
Same as every other skill in Legends of Idleon, Sailing has tons of ways to boost its efficiency.
Obviously as mentioned before, leveling up captains and boats will give you more speed and loot gains for those entities, however other aspects will boost all of them at the same time.
The most important way to boost sailing is to acquire a Siege Breaker class, which is the second job advancement of an Archer and then Bowman. You can find more information about acquiring this class in our Subclass guide.
The significant skills you will get with this class are as follows:
Icon | Name | Description | Effect Scaling |
---|---|---|---|
Unending Loot Search | When loot pile is full, ships can upgrade previous chests instead of filling the pile. Also boosts Loot Value from Chests! | Level 100: +36% Chest Loot Level 200: +50% Chest Loot | |
Expertly Sailed | More Sailing EXP for all characters. | Level 100: +30% Sailing EXP Level 200: +40% Sailing EXP | |
Captain Peptalk | All Captains gain more EXP. | Level 100: +40% EXP Level 200: +53% EXP | |
The Family Guy | Boosts Family Bonus given by this character. Siege Breakers Family Bonus is less Minimum Boat Travel time! | Level 100: +20% Higher Family Bonus Level 200: +27% Higher Family Bonus |
As you can see the Unending Loot Search is the most crucial skill as it will prevent your Loot Pile from filling up and it will upgrade your existing chests instead. On top of that it will boost the amount of loot you get from all chests, so make sure to max it out as soon as possible!
More Sailing EXP is important due to artifacts boosting your sailing speed according to your Sailing level, and Captain EXP helps level up captains faster, boosting their bonuses.
The Family Guy talent can be used to increase the characters own Family Bonus, which in this case is Siege Breakers buff to shorten the minimum travel time to Islands.
Aside from talents, Alchemy is once again one of the big difference makers when it comes to sailing buffs. Here’s the three bubbles and one alchemy vial you should level up:
Item | Effect | Material Source |
---|---|---|
Sailor at Heart (#23) | Chance to get Sailing Progress from normal AFK Gains. (This bubble must be equipped to a character) | Sailing Treasure (Island #6) |
Big P (#22) | Higher Minor Link Bonus from a linked God. (This bubble must be equipped to a character) | Sailing Treasure (Island #1) |
Boaty Bubble (#21) | More sailing Speed for all boats. | Gaming Bits (W5 – Town) |
OJ Jooce (Vial) | More sailing Speed for all boats. | Citringe (W5 – OJ Bay) |
For once these are fairly self explanatory, except for the Big P Bubble. It becomes important once you unlock the 7th God from Divinity, called Purrmep.
God | Main Link Bonus | Minor Link Bonus | Blessing |
---|---|---|---|
Purrmep (God #7) | All characters produce 2x more Divinity Points and Divinity XP. | +% Boat Sailing Speed +% Gaming Plant Grow Speed | +% Sailing Speed |
This means that any (one) character should be linked to Purrmep, after which it’s Minor Link Bonus (Sailing Speed) will be applied to all boats.
Then you must equip the Big P bubble to ANY character, then always claim your Sailing gains with the character that has Big P equipped.
This means the you don’t necessarily need to have Purrmep and Big P on the same character (although you can), but you must collect sailing gains with the Big P-owner to get the boosted sailing speeds.
Alongside Purrmep, there are 3 other useful Gods you can utilize to boost your Sailing gains.
God | Main Link Bonus | Minor Link Bonus | Blessing |
---|---|---|---|
Goharut (God #5) | Being connected to Lab gains Divinity points & XP (Not Needed) | +% AFK Gains (Not Needed) | +% Sailing Speed |
Omniphau (God #6) | Claiming AFK gains might count for Sailing time | +% Class EXP (Not Needed) | +% Divinity Gain (Not Needed) |
Bagur (God #10) | Nothing yet. | Nothing yet. | +% Sailing Speed |
Out of these 3 gods, you should only connect characters to Omniphau as only only Linked characters will receive the Main Link Bonus. There’s a 1 in 6 chance to get Sailing AFK Gains (the other 5 chances are Refinery, Printing, Cooking, Breeding and Gaming gains).
The reason why you shouldn’t connect characters to Goharut or Bagur is because Blessings are passive and given to all characters, even if nobody is linked to them!
This also means you should upgrade all Gods blessings as soon as possible.
Next up are the Artifacts which we have already gone through, but let’s recap the ones that will have a major impact in your Sailing gains.
Artifact | Effect | Source |
---|---|---|
Fauxory Tusk | +1% Artifact Find per sailing level | Island #1 |
Genie Lamp | +2% Loot Value from chests per sailing level | Island #2 |
Silver Ankh | Unlocks Sailing Post Office Box | Island #2 |
Emerald Relic | Trade loot for Gold Bars | Island #3 |
Arrowhead | Set minimum chest quality (Don’t use if you have Siege Breaker) | Island #4 |
10 AD Tablet | +4% Sailing Speed per 10 items after 500 | Island #4 |
Dreamcatcher | Loot Pile can hold more chests | Island #8 |
The only ones that might warrant an explanation is Silver Ankh which allows you to trade treasures for Gold Bars, which you should do as often as possible, as it will allow you to boost the first ships to high levels very fast.
As for the Arrowhead, it can be useful early on if you can’t claim your Sailing gains often enough. However, once you get Siege Breaker and its Unending Loot Search Talent, you should always have the lowest chest selected.
Finally there are a few various items that should be considered across many categories, so we listed them into a convenient table below.
Item | Description | Main Source |
---|---|---|
Golden Hampter Gummy Candy | Chance to convert AFK Gains into Sailing Gains | Stiltmole World 5 The Great Molehill |
Sailboat Stamp | +% Sailing Speed | Pirate Porkchop World 5 Cracker Jack Lake |
Boat Statue | +% Sailing Speed | Citringe World 5 OJ Bay |
Popped Corn | +% Sailing Speed | Cooking World 4 |
Crawler Card | +% Sailing Speed (Passive Card) | Crawler World 5 Crawly Catacombs |
Kattlecruk Card | +% Sailing Speed (Passive Card) | W5 Card Pack Gem Shop |
You buy some useful Gem Shop items like the Chest Sluggo as well as Bottled Wind and Miracle Chests, but they’re expensive. You can learn more about them in our Gem Shop Priority guide.
A fresh update has brought as Rifts (read our Rift guide), which can be accessed from the top right corner of the World 4 map called The Untraveled Octopath.
Once you reach Rift 16, you will unlock the Skill Mastery bonuses which will give various boosts to all skills depending on their total level.
This means also you Sailing will be improved, receiving more Sailing EXP and Sailing Speed alongside the skilling boosts from all the other skills besides Sailing as well.
Sailing strategy for early and late game
Thankfully after figuring out all the factors that speed up your Sailing Speed and increase your Loot Value, there’s nothing much else you need to think about except boosting those factors.
However, when you’re first starting out in World 5, there are a few things you need to aim for first.
The first priority should be to buy as many boats and then captains for those boats, as soon as possible, as more boats will exponentially increase your earned loot and island discovery rate.
And in order to get more gold to buy those boats and captains, you need to get the Emerald Relic artifact from Island #3 to trade Treasure for Gold Bars.
You should spend most of the Gold Bars upgrading the first ships’ speed as much as possible, then use that ship to unlock new islands. Use the rest of the Gold Bars to buy more boats.
Separate your boats between your islands to get a good spread of upgrade materials for your ships and put the slowest ones on the early islands.
When you’re buying new Captains, make sure to check the table from the start of this guide to see which has great stats.
When it comes to best Captain stats, you should prioritize Boat Speed, Loot Value and Artifact Chance in the early game until you find all the Artifacts.
Towards the end game you should focus only on Loot Value and Rare Chest Chance, you can ignore Sailing Speed completely as you should already have enough upgrades.
Finally a last thing to think about is the ever-important Unending Loot Search talent, as if you’re collecting chests from multiple islands, the lower islands can easily replace higher level chests as you gain way more of them.
This means once you reach the end-game and need specific materials, it is often a good idea to direct all your ships to that same island to ensure you only get that specific type of Loot Chest.